Wednesday, 9 December 2015

Sketchbook development

After deciding to open up my project to different diverse ideas and methods of communication I came up with the following thoughts on possible starting points to follow.

Through sketchbook experimentation I have been able to explore my different ideas visually which has given me a good feel for how these thoughts would translate and how they could work in a book form.

Things which don't work:
-Think contrast between nature and buildings isn’t working with media I’ve used, maybe try different, such as collage?
- Character needs to be broadened, focused too soon
- Drawings don’t show the place and experience, too precise observational drawings

Things I like:
- Potential for interesting compositions/ character with Thrifty store
- Like full pages exploring close up detail- could try to include a mix of scales
- Liked experimenting with Gouache, first time I’ve used it and I like the overall appearance
- Really liked the mixing of media, especially collage with flat

Things to explore further:
- Explore character more- all threads have the potential for character
- Tell own experiences through imagery, including looser, more imaginative drawings
- Try to include quotes or facts more precisely
- Begin to develop narratives from research
- Decide which aspect to focus on
- Look at other practitioners






Ideas to expand on:

1. Nature and city mixed
- Taking over PACE
- people:trees INTENT
- Taking over people SCALE
- Quotes, pride in city cleanliness LANGUAGE
- depleting

2. Winter Gardens
- Glass/flowers
- Events within
- anecdotes INTENT
- WINTER gardens-look at seasons
- community- carols- own experiences

3. Felling
- following with seeds POV
- ^ not POV
- scene of it being felled
- being turned into houses
- protests

4. Botanical studies
- detailed drawings
- reason for it being built
- alphabetical names
- 360 drawing
- oxygen giving to people

5. From above
- spread of disease
- steamroller effect of felling
- River giving life but being taken by people
- plotting on map
- light pollution

6. Thrifty Store
-Different items
-Signage
-Warehouse
- Amount of clothes
-Crazy styles

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