Today we viewed everyones gifs in lesson, which I thought was really beneficial, as I was able to see how my peers tackled the same brief as me, and what their final outcomes were. The one thing which I think would have benefitted my practice the most over this project would be to have had more group crits so that I could create more informed decisions about how to develop my work based upon a wider context than just my friends and my own opinions.
I think the purpose of these gifs is quite ambiguous, as they have a very quiet, simple tone, which may make them suitable for a means of entertainment, whilst the repetitive and different nature might make them suitable for more commercial, advertising based purposes, which some alterations.
Overall the reception to my gifs was largely positive, and I think it was a good decision to use the same character over all three to see how it translates into different media.
3D:
When I first made this gif I wasn't completely happy with it because I felt the movement was fairly stilted and the execution of the unravelling jumper and texture of the fur, as I could have spent more time over the photography part which would have produced a more professional outcome. I also think I could have considered the composition further as I think if the camera was lower more of the walking would have been captured, and allowed a more grounded and successful narrative.
Hand rendered:
My main issue with my hand rendered gif is that the focus of the viewer will probably be mostly on the eyes and face of the character, rather than the knitting action which is what I intended. In hindsight I should have considered composition further through roughs in order to develop a composition which showed the movement I wanted. However I really like the quality and media I used on this gif and I think it really suits the character well with a hand rendered feel.
Digital:
I didn't have a lot of time to create this gif, as I focused too much of my time on the other two, however I also found the digital gif the easiest and quickest to animate. However I think I could have put more movement into the rest of the body to help it seem more fluid. I also think the composition in this gif works the best out of all three, especially since the focal point is in one of the points on the rule of thirds grid.
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